Since Roblox has just taken over Activision, Baszucki was asked if there is a shift in terms of the kind of games people want to play today and in the future. Notably, Roblox gets more than 43 million daily active players across various platforms such as iOS and Android smartphones and tablets, desktops, and Xbox, among others. Furthermore, with over $3 million in daily revenue, the platform has dominated the US iPhone gaming industry. 

Roblox and the Metaverse

Nevertheless, the co-founder doesn’t consider Roblox to be a gaming company perse. He noted that millions of artists create incredible games and experiences on the platform, which is sometimes used for their games and other times for our music events.  In that circumstance, he is not sure whether it’s a case of the guard changing from Activision to Roblox as much as it is the emergence of a new category regarding transitioning to the metaverse. When questioned about how far away is this Metaverse and how is Roblox going to get us there, Baszucki stated: With Facebook having just changed its name to Meta and seemingly attempting to gain control of the Metaverse. Asked whether it would be possible for any one firm to be able to claim ownership over this new virtual world.  The CEO remarked: 

Metaverse going mainstream

Indeed, within a week of Facebook, a subsidiary of Meta Platforms (NASDAQ: FB) announcing its name change, most Metaverse tokens increased in value.  Cardano (ADA) Founder Charles Hoskinson recently revealed his opinions on the Metaverse and how its connection to the cryptocurrency field has lately caught his interest. Hoskinson said that interfaces are evolving; advances in artificial intelligence, semantics, and interfaces imply that Web 3.0 is a thin layer and a vertical one, with the Metaverse living above it. In comparison to Roblox using the Metaverse in tandem with education and experiences, the crypto space is using non-fungible tokens (NFTs) to represent ownership of assets in a virtual Metaverse; developers want to go beyond gaming into industries like fashion, architecture, virtual concerts, and performances. Watch the full interview: Roblox CEO on Market Cap, Metaverse [coinbase]